Location Documentation: Skip multiple tech scouts. Create comprehensive digital doubles your team can explore remotely, complete with measurements and annotations that production designers need.
Virtual Camera Planning: Pre-visualize shots before arriving on set. Test camera positions, lens choices, and blocking in real locations without expensive crew days.
Set Design Planning: Extract exact dimensions from any space. Eliminate costly errors from manual measurements that lead to set pieces that don’t fit on location.
Visualization Integration: Send scan data directly to Unreal Engine or Unity. Blend real locations with virtual elements for accurate previs your directors can trust.
Incomplete Location Data: Stop discovering critical location issues during production. Capture every spatial detail during scouts, including ceiling heights and column placements that flat photos miss.
Distributed Teams: Give remote departments the same spatial understanding as those who visited locations. Make critical decisions faster with shared 3D references.
VFX Coordination: Deliver accurate scene data to VFX teams immediately. Reduce expensive plate photography and reshoot requests with comprehensive location geometry.
Budget Pressure: Cut location prep time and spending. Decrease crew size needed for technical scouts while improving the quality of pre-production decisions.
Capture centimeter-accurate, photorealistic digital environments with the precision of LiDAR and the visual fidelity of 3D Gaussian Splatting.
Rapidly capture vast locations, from warehouse-sized soundstages to outdoor urban locations, outperforming visual-only scanning in speed and scope.
Direct data import to Unreal Engine through Lixel CyberColor SDK creates a continuous workflow from location capture to virtual production. Eliminates conversion bottlenecks that delay visualization.